The final deadline is:::
Monday 2nd November
between 4-6pm
in G2.30
You will need to submit the final version of your project with:
- Playable swf file
- Final fla file with Actionscript
- Support material: sketches, notes, test animations
Burn onto a CD-R and present in a case with your name, student number and name of your project. Do not use any sticky labels on the CD-R.
Your blog will also be assessed at this time - make sure it is up to date!
Tuesday, October 20, 2009
Tuesday, October 13, 2009
Extension to current project
There is a one week extension on the current project to allow time for refining animation and debugging ActionScript so that your project will be superslick...
The new deadline is Monday 2nd November.
The new deadline is Monday 2nd November.
Wednesday, September 9, 2009
Interactive narrative
Three main examples were explored in relation to interaction design as a three-way relationship between character, environment and player:
Moshi Monsters - online game for kids to play and create social networks
Windosill - physics based puzzle game; lots of fun to play
Scarygirl - game based on existing character and world; brought to life in an online game
Develop concepts for your interaction design for next week. Create a rough storyboard/flowchart - we will discuss these in class!
Moshi Monsters - online game for kids to play and create social networks
Windosill - physics based puzzle game; lots of fun to play
Scarygirl - game based on existing character and world; brought to life in an online game
Develop concepts for your interaction design for next week. Create a rough storyboard/flowchart - we will discuss these in class!
Wednesday, August 19, 2009
Animation file specs
We recommend the following settings for your Flash animation files:
screen size: 1024x576 px
speed: 25fps
screen size: 1024x576 px
speed: 25fps
Wednesday, August 5, 2009
Week 4 ::: character sheets
Some notes on the character sheets due in next weeks class. Firstly, DON'T PRINT THEM OUT - a digital submission will be fine for this one. Secondly, see notes and examples below on what to include.
- Front, side and back views of your character
- Colours specified as web colours
- Back story for your character in relation to your fictional world
- Drawings of expressions and actions
- Additional data such as strengths and weaknesses, personality, behaviour etc.
Have fun!

- Front, side and back views of your character
- Colours specified as web colours
- Back story for your character in relation to your fictional world
- Drawings of expressions and actions
- Additional data such as strengths and weaknesses, personality, behaviour etc.
Have fun!

biotope ::: opening tmrw night
experimental ecosystems colonise Cube37 public screenspace

Ollie Bown, Joel Collins, Alan Dorin, Alice Eldridge, Mark Guglielmetti, Indae Hwang, Troy Innocent, Jon McCormack, Gordon Monro, Ben Porter
Frankston Arts Centre : Cube 37 : 37 Davey St Frankston
Opening night drinks on Thursday 6th August from 6.30pm
Exhibition runs until Sunday 9th August
biotope is a collection of experimental ecosystems created as part of a international research project undertaken at the Center for Electronic Media Art, Monash University. The works were developed as part of an ongoing investigation into a systemic approach to electronic media art.

Ollie Bown, Joel Collins, Alan Dorin, Alice Eldridge, Mark Guglielmetti, Indae Hwang, Troy Innocent, Jon McCormack, Gordon Monro, Ben Porter
Frankston Arts Centre : Cube 37 : 37 Davey St Frankston
Opening night drinks on Thursday 6th August from 6.30pm
Exhibition runs until Sunday 9th August
biotope is a collection of experimental ecosystems created as part of a international research project undertaken at the Center for Electronic Media Art, Monash University. The works were developed as part of an ongoing investigation into a systemic approach to electronic media art.
Wednesday, July 29, 2009
week 3 ::: character ideas
Come to class next week with your character idea - include a short biography and a couple of sketches. We will be doing a workshop with Suren on character design straight after the group presentations ~ remember these are formal presentations to be assessed. Each group has 20 minutes each!
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